Were there upgrades to the CRTM regarding the processing of the visible channels from v2 to v3? I didn’t see anything specific in the Users’ Guide but we are seeing differences in the surface reflections of our simulations of visible imagery, the details of which I can describe if necessary. The differences could also be due to our running the two versions on different machines, or of course a bug in our code somewhere. But we thought getting information about the different versions might help the troubleshooting.
Thanks,
Jack