User-defined LUTs for IR simulation


I am currently using CRTM for all-sky IR simulation and have some questions. I notice the scattering and extinction coefficients in the LUT that used for IR simulation only works for effective radius <100 um for solid habits like ice and snow.
I want to know if it’s possible to extend the LUT to support larger effective radii and what should I do?

Thank you.

Hello @cxzydn.

The CRTM does not provide a convenient user interface for modifying the cloud property LUTs yet.